Excellent Star Citizen aUEC online shop
4 min readQuality Star Citizen auec online shop? Earning aUEC and Spending Them: You can do missions in the mobiGlas to earn these in-game credits but once you log into the Verse, the aUEC gained or lost won’t be affected on the website. To view them, you need to check the in-game scenario. Furthermore, you can use this hard-earned aUEC to purchase equipment/items and upgrade or repair the ships. So, having more aUEC will make things much simpler for your journey. Earning aUEC is exceptionally difficult once you figure out that the is in the development phase and new patches can simply change your hard-earned aUEC amount. In this case, our MMOPIXEL Star Citizen aUEC provides you with the best services to purchase these in-game credits without having to worry about losing your hard-earned credits getting lost. Read extra details at star citizen auec.
Bounty Hunting – especially Northrock Security Bounties Requirements: This will be harder (but possible) to do in a starter ship, but easily doable in Avenger Titan which is also great for a lot of other things. In general, a very efficient ship (price to quality) that you can get if you want to pledge a bit more than for a starter. Side note: After ship rentals are out, I recommend starter ship owners to unlock the initial bounty and stick to options 1 and 2 until they can rent Avenger Titan for a day. You can then use the Avenger Titan during a day where you think you can play a bit longer to hunt bounties are make enough money to keep going. Profits: If you know how to travel quickly around Delamar, you can expect profits of 60-100k credits per hour. It will usually be less than 100k, but it’s possible depending on mission spawn range. My friend has been doing those missions and earned around 6 MILLION credits (over last 3 patches) so I am pretty sure this has been tested and verified enough by us.
All of this will happen without player intervention. You will just be a cog in the machine. CIG expects that 90% of the population will be NPCs with the rest being players. This background economy will dictate how quickly you will be able to replace ships or how lucrative jobs will be. An untouched, lawless star system will likely have sky-high prices for fuel, food and other commodities since everything will have to be shipped in from outside at great risk. But it will also likely offer much better mining opportunities since it’s not been stripped clean by centuries of mining. This means that players who don’t want to engage in risky PvP can stick to safe, core systems where there is lower risk but also lower reward. The Navy or Advocacy (police) will be quick to respond here and pirates wont last long. But if you are raring for combat and higher profits, fly to a border system and loot all the derelicts there or run cargo at much higher margins.
What is Star Citizen? Star Citizen is a multiplayer space combat simulation game developed for Microsoft Windows. Chris Roberts launched it as an in-development game in 2012 after doing some pre-production rounds in 2010. However, the initial plans for release dates did not go as planned. As a result, parts of the game called ‘modules’ were released by Cloud Emporium in 2013 so that people can get the opportunity to experience the game first hand.
If you want to get a feeling of what’s it like, think “space opera”. Personally, I think the combat is closer to Battlestar Galactica than Star Trek or Star Wars but with the benefit of hundreds of millions of dollars in additional funding and decades of tech advancement. Capital ship combat is designed like WW2 style gun battles between battleships or cruisers. Big guns firing hundreds of shots at each other, while smaller fighters buzz around, torpedos fly and miss and anti-fighter Gattling guns light up the darkness. It doesn’t get better than this. But bigger is not always better. Capital ships have a big target on their backs and as WW2 taught us, big ships are vulnerable to bombers and torpedos and need adequate fighter escorts. Losing a capital ships is going to be a costly affair. You can insure it, but it will still need to be rebuilt by a factory and you might still have to replace components or upgrades and the experienced crew you lost. Which is why you have to be deliberate with how you utilize your bigger toys and might still want to use your smaller ships most of the time. Find more info at https://www.mmopixel.com/.